Software
Pixie Icon

Pixie

Software for student publishing and creativity.

Wixie Icon

Wixie

Online student publishing and creativity platform.

Frames Icon

Frames

Create animations, digital stories, and stop-motion.

Share Icon

Create web sites, epubs, and presentations.

Professional Learning
Services
Pixie Icon

Pixie

Software for student publishing and creativity.

Wixie Icon

Wixie

Online student publishing and creativity platform.

Frames Icon

Frames

Create animations, digital stories, and stop-motion.

Share Icon

Share

Create web sites, epubs, and presentations.

Tech4Learning Blog
Tech4Learning Blog
Tech4Learning Blog
Tech4Learning Blog

Planning for projects at work or in the classroom

Posted by Melinda Kolk on Dec 6, 2013 10:46:00 AM

Tech4Learning is once again privileged to host a High Tech High intern in the month of January. On Thursday, I got to meet this year's intern, Nicholas Harding, to discuss and plan the work that he might do while at Tech4Learning.

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Topics: multimedia, share, project, pbl, standards

Connecting with Hard-to-Reach Learners Using Project-based Learning

Posted by Melinda Kolk on Apr 20, 2011 10:34:00 AM

While digital natives may be the current rage in the media, our classrooms are also full of students who are not prepared for work at grade level and are not interested in school. Many have disadvantaged backgrounds, some need help learning even basic skills, others are bored because they aren’t being challenged. Without a rich and powerful educational experience, these students will have a harder time succeeding in the world outside of the classroom, now and in the future.

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Topics: adolescence, literacy, creativity, multimedia, technology integration, 21st century classroom, constructivism, students, engage, learn

The 21st century classroom – where the 3 R’s meet the 4 C’s!

Posted by Melinda Kolk on Mar 30, 2011 2:55:00 PM

Our world is changing and changing rapidly.  But while we often see digital natives on the covers of contemporary magazines, we have students in our classrooms from both sides of the divide.  A 21st century classroom must engage and energize both natives and non-natives, preparing all students to be active participants in our exciting global community.

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Topics: creativity, creative software, engage, 21st century classroom, multimedia, constructivism, collaboration

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