As students solve a problem or address an issue through authentic tasks, they create artifacts or products that demonstrate their learning and understanding. While it is easy (and fun) to create products like comics and book trailers with Wixie, or even Pixie, you can move to a more student-centered approach (from project toward PBL), by providing students with choices of products and asking them to choose which type best supports the goals of their project.
Many teachers ask their students to design a new book cover as a performance assessment for comprehension about a book they have just read. While this definitely a fun project that provides many opportunities for assessment of student comprehension, it is very much teacher driven. While students may get to choose which titile they will create a cover for, the teacher has told them what to create and has also likely established the criteria for their work, through a rubric or checklist starting with words like, "Your book cover must contain..."
Rather than telling students what to create, provide them with a powerful prompt. For example:
Yikes! Kids aren’t checking books out of the library anymore and our reading test scores are down! How can we get students at our school to read?
Yes, some student may decide they want to create better book covers than the ones they see in the library, claiming that the existing ones are boring and just don't attract students to pick them up. Other students may decide to start a book club for students, design movie-style trailers for titles they think students will enjoy, and more.
What products students create becomes part of their learning process. A prompt like the one above asks student to think about the way they think will best change student behavior. It also asks students to participate in solving a problem.
Making any one of these projects is probably more fun that a worksheet, but transferring responsiblity to students to choose how and justify why can mean the difference between having students complete a teacher-directed project or more student-driven PBL.
As students work to solve a problem (instead of just completing a task), you will want to discuss options for sharing their learning and creating solutions. What might students create to both solve the problem and demonstrate their learning?
Wixie provides tools for students to combine text, paint, imaging, and narration. Working with the tools in this app, students can create:
• book reviews
• how-to instructions
• book talks or trailers
• trading cards
• public service announcements
• virtual tours
• maps and models
• greeting cards
These are just a few of the ideas of products students can create with Wixie. We can't wait to see what your students create!
PS - If you are looking to inspire students to take action and share their learning a variety of ways, print and share this Wixie infographic.