Software
Pixie Icon

Pixie

Software for student publishing and creativity.

Wixie Icon

Wixie

Online student publishing and creativity platform.

Frames Icon

Frames

Create animations, digital stories, and stop-motion.

Share Icon

Create web sites, epubs, and presentations.

Professional Learning
Services
Pixie Icon

Pixie

Software for student publishing and creativity.

Wixie Icon

Wixie

Online student publishing and creativity platform.

Frames Icon

Frames

Create animations, digital stories, and stop-motion.

Share Icon

Share

Create web sites, epubs, and presentations.

Tech4Learning Blog
Tech4Learning Blog
Tech4Learning Blog
Tech4Learning Blog

Writing an effective grant that includes technology

Posted by Melinda Kolk on Mar 21, 2017 11:17:58 AM

With budgets tight, we get a lot of questions about writing grants for our creative tools. But you can't write a grant that simply asks for Wixie.

No one awards grants for you to simply buy a tablet or even great software like Wixie. Grants are looking for solutions to real educational needs that can serve as models for other educators.

While we think Wixie is amazing, it doesn't do anything on its own. Wixie works best with a great instructor and a powerful curriculum idea. You are the great instructor, but you will have to clearly explain how a technology tool is part of a bigger solution to improve student learning. 

This blog shares tips for writing an effective grant, as well as resources you can use to more clearly articulate your goals and the projects and processes that can help you reach that goal.

Read More

Topics: 21st century classroom

Meet the 4Cs with Wixie

Posted by Melinda Kolk on Nov 15, 2016 9:00:07 AM

To better prepare students to participate and succeed in our rapidly changing world, students need to master the 3 R's as well as develop powerful skills with the 4 C’s. Powerful digital tools, like Wixie, both engage learners in the curriculum and help them build critical thinking, communication, creativity, and collaboration skills. 

Using Wixie requires students to think both analytically and creatively as they develop, implement, and effectively communicate new ideas to others. Students can use Wixie's cloud-based digital canvas to work together to creatively communicate their ideas, understanding, and thinking in a way that both engages with academic content and builds 21st century skills.

Read More

Topics: Wixie, 21st century classroom, 4Cs

Using Wixie in Sixth Grade Language Arts

Posted by Melinda Kolk on Jun 18, 2015 5:10:42 PM

Wixie provides students with tools to combine original artwork, images, text, and voice narration to create a range of products including how-to instructions, digital stories, ebooks, comics, and more.

In sixth grade, students are transitioning from thinking like a child to thinking like an adult. They are capable of dealing with conflict and complexity, and should be asked to create products for use by other people that challenge their abilities. Work in Wixie should involve lots of writing and creativity as they explore the new boundaries of their thinking.

Here are a few ideas drawn for the Common Core State Standards for Grade 6

Read More

Topics: Wixie, 21st century classroom, authentic task, comprehension,, secondary

Take Retelling to the Next Level

Posted by Melinda Kolk on Sep 18, 2013 10:15:00 AM

Young students are often asked to retell stories. In fact, from Kindergarten to Grade 3, the Common Core Standards explicitly ask students to be able to “retell [recount] stories." While this may not be the most engaging student task, it is one of the most straightforward ways to assess reading comprehension.

Read More

Topics: common core, 21st century classroom, create, literature, curriculum, retell

Using Animation and Digital Storytelling to Support Common Core

Posted by Melinda Kolk on Aug 23, 2013 3:41:00 PM

From the moment they wake up in the morning, animated cartoons and powerful digital stories surround our students. Animation and digital storytelling provide a myriad of opportunities for high-level performance tasks that engage students in Common Core Standards for English Language Arts.

Read More

Topics: frames, common core, digital storytelling, standards, 21st century classroom, animation, interview

Most Popular Posts

Subscribe via E-mail

Posts by Topic

see all